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AI Insights · Timothy · June 2024

Top 5 Card Battler Apps on iOS in Netherlands Q2 2024

Explore the performance of the top 5 card battler apps on iOS in the Netherlands during Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Card Battler Apps on iOS in Netherlands Q2 2024

In the second quarter of 2024, the top 5 card battler apps on iOS in the Netherlands showcased varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

Pokémon TCG Live by THE POKEMON COMPANY INTERNATIONAL, INC. saw a stable trend in downloads, averaging around 360 to 430 weekly. The highest downloads were recorded in the week of April 29 with 441, while the lowest were in the week of June 24 with 295. Weekly active users remained relatively steady, peaking at 3K in the week of May 20 before slightly declining to 2.7K by the end of June.

Mighty Party: Battle Heroes from Panoramik Games experienced fluctuating revenue, starting at approximately $1.2K in the first week of April and ending at around $902 by the last week of June. Downloads varied significantly, hitting a low of 72 in the week of April 29 and a high of 250 in the final week of June. Weekly active users showed a slight increase overall, moving from 7.1K at the start of April to 6.3K by the end of June.

Hearthstone by Blizzard Entertainment, Inc. demonstrated a notable revenue peak of about $5K in the week of April 15, followed by a gradual decline to around $1.4K by the end of June. Download numbers remained comparatively stable, ranging from 94 to 197 weekly. Weekly active users saw a slight increase, starting at 1.9K in early April and ending at nearly 2K by the end of the quarter.

MARVEL SNAP, published by Nuverse, showed significant revenue spikes, with the highest being around $4.9K in the week of May 6. However, revenue trended downwards towards the end of June, reaching approximately $689. Downloads were on a declining trend, starting at 217 in early April and dropping to 68 by the end of June. Weekly active users also saw a decrease from 1.1K at the beginning of April to 817 by the end of the quarter.

Magic: The Gathering Arena from Wizards of the Coast had a consistent revenue performance, peaking at about $1.6K in the week of May 6 and then tapering off to $839 by the last week of June. Downloads remained relatively stable, fluctuating between 86 and 158 weekly. Weekly active users were consistent as well, starting at 593 in early April and maintaining around 602 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024